This time I made gold ring. It is made using Blender, but rendered using Yafaray. It took a long time to render it since I used Pathtracing. Good thing that I use Photon mapping or Direct lighting for usual rendering so the Pathtracing was only used for final rendering. Also, since that was the first time I use Yafaray in Blender for rendering, it took a while to experience the effect of the setting. Now, for the ring shape, I made by using Cylinder then extruding and scaling it. It is easy. Well, after that, prepare for Yafaray render setting and the final is Pathtracing. For the ring material, I used Glossy. Okay, that is how I finished the gold ring.
Showing posts with label Ring. Show all posts
Showing posts with label Ring. Show all posts
Sunday, August 7, 2011
Monday, June 13, 2011
Planet with Ring
Now, I made a planet. This one to combine texture made from GIMP and the model from Blender. I use the UV mapping for the texture of the planet. For the ring's texture, I use my old picture file. For making the ring, I use the harder way by making separated part of it then making the array and curve effect which forms the ring.
Now, the picture of the planet I made. Still lack of something, but just want to try another feature of Blender which I don't usually use.
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